Tag Archives: themed anthologies

Monday Musings: A New Anthology and Submission Advice For Writers

By now you might have seen the posts across several social media platforms: There is a new Zombies Need Brains Kickstarter campaign underway. For eleven years now, ZNB has been publishing quality short fiction from teams of established professionals and new voices found through open calls for stories. We’re doing three anthologies this year, and before I get to the advice part of the post, I wanted to take a bit of time to tell you about them.ZNB Kickstarter image

The first anthology is Were- 2, and is edited by Joshua Palmatier and S.C. Butler. The original Were- anthology came out in 2016, and featured stories about were-creatures other than werewolves. This new anthology has a similar theme. I wrote a story for Were-, one I still love, called “A Party For Bailey.” For my were-creatures I chose bears, and that’s all I’ll say. I’m sure you’ll love Were- 2 — its anchor authors include Randee Dawn, Auston Habershaw, Gini Koch, Gail Z. Martin and Larry N. Martin, Harry Turtledove, Tim Waggoner, and Jean Marie Ward.

This year’s second anthology is Skull X Bones. It’s a pirate anthology that I will be co-editing with Joshua. We will be looking for speculative fiction stories of any sort (fantasy, paranormal, science fiction, horror), as long as they focus on pirates. Our anchor author lineup includes Rod Belcher, Alex Bledsoe, Jennifer Brozek, C.C. Finlay, Violette Malan, Misty Massey, and Alan Smale.

Finally, Joshua will be solo editing a follow up to the Ampyrium anthology that was published earlier this summer. Ampyrium is a shared fantasy world that debuted in seven novella-length stories written by Patricia Bray, S.C. Butler, Esther M. Friesner, Juliet E. McKenna, Jason Palmatier, Joshua Palmatier, and me. The new anthology, Ampyrium: Merchant War, will have anchor stories from all seven of us, plus another seven stories (or so) from an open call.

So, as a long-time ZNB editor (Skull X Bones will be my sixth ZNB anthology), and a longer-term ZNB author (in addition to those I have edited, I have written for a half dozen ZNB anthologies), what advice can I offer to writers hoping to sell stories to one collection or another? Each ZNB anthology receives literally hundreds of open call submissions. Usually we take seven or eight stories. So you want your story to stand out in good ways.

1) Pay close attention to the anthology themes. When we ask for stories written, say, about pirates, that doesn’t mean the story should merely mention pirates or have one corsair as a background character. It means pirates, of whatever sort, should be so central to the story that without them, the narrative does not exist. For an anthology like Ampyrium: Merchant War, you should probably plan to read some or all of the first anthology, to familiarize yourself with the setting and the themes of those original tales. Speaking as an editor, I can tell you that I reject more stories for not being on theme than for any other reason.

2) Read the submission guidelines. This is important for ANYTHING you submit to any market. All editors are swamped with stories and short on time. We want to find great stories, obviously, but we also want to get through our slush piles. When I get a story that’s written in a tiny font, or that is single-spaced (which makes a story MUCH harder to read), or has wonky margins, or a weird font color, I tend to start reading it with a negative attitude. The writer in question has already ticked me off by ignoring the guidelines, and now I’m looking for one more reason to reject the story and move on to the next one.

You don’t want that. You want to do everything right in terms of formatting and following directions, so that I read the story with an open mind, so that I accept or reject the story purely based on the quality of the writing and narrative elements. Follow. The. Guidelines.

3) Proof your story. Then proof your story. And then proof your story again. Look, typos happen. All of us who edit for ZNB are also professional writers. We all have typos in our own books and stories, and chances are we could read through them 100 times and still not catch every little error. But that said, again speaking as an editor, finding two or three typos on the very first page is much like receiving a story that didn’t follow the GLs (see above). It makes me wonder if the author of the story cared enough to edit. Taking pride in our work means, in part, making our manuscripts as clean as possible.

4) Think about your narrative — and how it relates to the theme — as broadly as possible. Joshua has said, in offering advice on panels, “Your first idea is not necessarily your best idea.” And he’s right. Sometimes, a great idea comes to us immediately. Those moments are magical, but relatively uncommon. More often, our first idea is the most obvious one, which can mean that it will be similar to the ideas of lots of other writers submitting to the anthology. Let your ideas for your story steep a bit. Give them time to take you in truly innovative directions.

5) Develop your ideas. My second most common reason for rejecting a story is that the idea of the narrative failed to move beyond just that: an idea. A story is more than a cool premise. A story is about characters, be they human or fantastical or alien. A story brings some sort of change or progress to the lives of those characters or to the world around them. If your synopsis of the story you’re submitting doesn’t include something about characters, their lives, and the way things change for them, chances are you need to rethink your story. And I would add this — generally speaking, if the word count of your story is under 2,500, it probably needs more development. We rarely take stories that are shorter than that, not because we want you to pad your word count, but rather because it takes time to develop a plot into something more than an idea.

The open call for stories for this year’s ZNB anthologies will begin soon after the Kickstarter ends. So, first things first: We have to fund the projects. We are already a quarter of the way to our goal, which is great. But we still have a long way to go, and we need your help!!

Thanks, and have a great week!

Professional Wednesday: Writing For a Themed Anthology . . . And My Story Idea Revealed!

With the Zombies Need Brains Kickstarter well underway, and our pledges slowly creeping up on our ambitious funding goal (four anthologies instead of three this year, to mark ZNB’s 10th anniversary!), it is time for my yearly “Writing For a Themed Anthology” post. This post, though, has a bit of a twist, which I’ll share with you at the end of the essay.

This year, I am hoping (Kickstarter gods allowing) to co-edit Artifice and Craft, with my dear friend, Edmund R. Schubert. Edmund is an experienced editor, a fantastic writer, and one of my very favorite people in the world. He and I have been friends for a long, long time, and have worked together on many projects. He edited and contributed to How To Write Magical Words, the book on writing I co-wrote with A.J. Hartley, Faith Hunter, Stuart Jaffe, Misty Massey, and C.E. Murphy. He also edited a couple of my short stories when he was lead editor of the Intergalactic Medicine Show. And I edited a story of his for Temporally Deactivated. We have, however, never co-edited before this. I’m excited.

GALACTIC STEW, edited by David B. Coe and Joshua PalmatierThis will be the fifth anthology I have edited for ZNB (after Temporally Deactivated, Galactic Stew, Derelict, and Noir). For each of them, we have had literally hundreds of submissions for about seven open slots. Getting a story into these anthologies is really hard. We editors have the luxury of being highly selective, because we have so many stories from which to choose.

I have found that no matter the theme, there are recurring categories of stories my co-editors and I tend to reject. The first category is fairly obvious, and encompasses the vast majority of rejections: Some stories just don’t work for one of several reasons. The writing might be too rough, the prose unclear and inelegant; the plot might be too hard to follow (or even indecipherable); or the character development might be weak. Put another way, some stories simply aren’t ready for publication. This is fairly self-evident. When reading slush, we expect to encounter a lot of stories that need too much work to be up to standard.

But then there are two other categories that are far more important for our discussion today.

A) Some stories we get are beautifully written and have really fine core ideas. But they fail to move beyond their conceptual strengths and delve into the emotional and narrative potential of those ideas. I can’t tell you how often we read stories like these, and it’s deeply frustrating. Yes, a themed anthology demands stories that have strong conceptual underpinnings. But the idea is only as good as the story it inspires. It’s not enough to show us the great idea. Authors need to develop those ideas, to give them meaning by building compelling characters and creating tension and suspense and all the other emotions that come through in effective storytelling. So if you submit a story, make sure you give us more than an idea. Give us a fully realized story.

B) Some stories we get are brilliantly written AND developed beyond the conceptual to dive into emotion and character arc and all the rest. But they’re not on theme. This year’s theme for our anthology, Artifice and Craft, is pretty simple. The story needs to have at its core some piece of art that has magical or supernatural qualities. It can be any kind of art, from a painting or sculpture, to a theatrical production or musical composition, to a piece of fine furniture or a piece of short fiction. It’s not enough to have the work of art in the story. It needs to be central to the plot, so that if the work of art were taken out, the entire story would collapse. We will make this clear in the call for submissions. And yet, I can guarantee you that we will receive dozens of stories that aren’t at all on theme, or that, for instance, feature a magical artist who creates great art (which is NOT on theme) or that mention a magical novel, but focus on a scheme to steal the book, rather than on the book itself. (Again, that is NOT on theme, because you could replace the book with, say, a diamond, and you’d have the same basic story.)

So make certain you are following the theme as it is described in the guidelines. Make sure you are doing more than just jotting down an idea, that you’re developing that idea with character work and emotion and tension and conflict and all the other good stuff we writers like to do. And then go to town! Because writing for anthologies is really fun.

Finally, allow me to share with you my own story idea. I am editing Artifice and Craft, but I am also an anchor author for Dragonesque, which will be edited by Joshua Palmatier and S.C. Butler. The theme of Dragonesque is dragon stories written from the point of view of the dragon. Fun, right?

So, the dragon in my story is going to a re-enactor, a dragon who does Renaissance Faires and such. Each weekend she allows herself to be “slain” by a knight, and in return she is paid in gold. Except, she’s getting tired of losing all the time, of letting herself be humiliated by these pretend knights. And during the weekend on which my story focuses, she decides to take matters into her own talons, as it were . . . .

Our Kickstarter is going well. We’re about 2/3 of the way to our funding goal. But if I’m going to write my dragon story, and if Edmund and I are going to find the best magical-work-of-art stories available, we first have to fund the anthologies. So if you want to read great short fiction, and/or if you want to have four new anthologies to which to submit your work, please consider supporting the project! Thanks so much!

Professional Wednesday: A Rant About Rejections and Quitting

Anthologies from Zombies Need BrainsAs many of you know, I am once again co-editing an anthology for Zombies Need Brains, Joshua Palmatier’s speculative fiction imprint. This is my fourth year as a co-editor, and each year Joshua follows pretty much the same approach to publishing his themed anthologies. Each collection has about fourteen story slots. He chooses a set of eight or so anchor authors for each volume and runs a Kickstarter to fund all the anthologies, using those anchor author names to attract support for the projects. Once the anthologies have funded (and Joshua has a remarkable success rate with his Kickstarters) he throws open the anthologies for general submissions, having reserved six story slots in each collection for non-anchor stories. He pays professional rates for the stories, and he puts out sleek, well-curated, well-edited books.

This year the three anthologies are Shattering the Glass Slipper, Brave New Worlds, and my anthology, Noir. Joshua is co-editing only one of the anthologies, a bit of a change from past years when he has nearly killed himself editing two or even all three of the books. We get literally hundreds of submissions for each anthology, making the selection of six (or five or seven) stories incredibly difficult.

As the publisher, Joshua takes it upon himself to send out acceptance letters and also rejections. Of course, he also handles the contracts and payments. His is a somewhat thankless job.

Most years, the rejection letters are met with either silence from the rejected authors, or, on occasion, with a “Thanks for considering me, maybe next time” note in return. This year was much the same. Except for one note he received:

In it the author said they had decided that if their story was rejected this time around, they would give up on submitting anywhere. And then they congratulated Joshua for killing their nascent writing career.

This is so wrong on so many levels, I hardly know where to begin.

First of all, Joshua is as nice a person as you could ever hope to meet. He doesn’t deserve this shit from anyone, much less a thin-skinned writer wannabe who doesn’t know anything about writing or the publishing business. (More on that in a moment)

I should also say that Joshua is a class act. He told his editors about the letter, but he didn’t tell us the author’s name or which anthology the story had been submitted to. I have no idea if I read the story. I do know there is a good chance Joshua had nothing to do with the story’s rejection. Even if the story in question was submitted to the anthology he’s co-editing, the rejection would have been a joint decision between Joshua and his editing partner. Mathematically speaking, it’s more likely that another pair of editors rejected the story. Joshua was simply delivering the bad news in his capacity as publisher.

But in a way, that ignores the galaxy of larger issues raised by this note. None of us editors is responsible for killing this person’s writing career. The author of the story is solely responsible for that. They are the one who chose to base their writing future on the fate of one story. They are the one who decided that one more rejection would be enough to make them give up. This was not a career murder. It was literary suicide.

A moment ago I called this person “a thin-skinned writer wannabe who doesn’t know anything about writing or the publishing business.” Maybe that sounds harsh. Too bad.

Writing is hard. Rejections are part of the business. I have been writing for more than a quarter century. I’ve published more than twenty-five novels and at least that many short stories. I have won awards, been a convention guest of honor multiple times, had fabulous reviews. And I still have my work rejected all the time. It. Is. Part. Of. The. Business. Yes, rejections suck. And upon receiving one I give myself a bit of time to be upset, angry, sad, whatever. An hour, maybe two. If it’s a big project and a publisher I really wanted to work with, I’ll give it a day. Then I pull up my big-boy panties and get back to work.

That’s what professional writers do. Chances are if you’re reading this, you’re a writer. You’ve been rejected. You’re still working. Good on you. That’s what you’re supposed to do.

Writing is not for the thin-skinned. Chances are, if a writer can’t take rejection, they can’t take criticism either. And if they can’t take criticism, they can’t work with an editor, which means they have no business being a writer in the first place.

The author of that obnoxious note has obviously not enjoyed much success as a writer. It’s pretty clear that this was the culmination of a string of rejections. I’m sorry for them. Truly. As I say, rejections suck and a bunch of them can be discouraging. And I can even see where, if these rejections have been spread over a span of several years, that could be enough to make this person give up. It’s almost enough to make me sympathetic. Almost. Because then we come back to the part where this person blames Joshua for ending their career.

Look, writing is not for everyone. Maybe you’re reading this having just been rejected yourself. Maybe you’re thinking of getting out of the business as well. I would say to you two things. First, try to remember that a rejection is not always a final judgment. Sometimes it’s a step in a creative negotiation, an indication that your story just needs a bit more work, a bit more polish, a tweak of a character or plot thread. Sometimes it has nothing to do with the quality of your story and everything to do with the other stories in the anthology and the particular slot in the collection the editors wish to fill.

And second, always remember that your reaction to rejection is a choice. You can choose to give up. You can choose to take it personally and flounce away. Or you can choose to see it as a challenge to improve your submission, or write a stronger tale next time around.

Whatever you choose, remember this: No one can make you quit but you.

Keep writing. Or don’t. But take responsibility for that choice.

Professional Wednesday: Submitting To Our Newest Anthologies

Thanksgiving is upon us, and the year is winding down. But for those of you who write and who are looking for publication opportunities, I want to point out that the open call for short story submissions for this year’s Zombie Need Brains anthologies — Brave New Worlds, Shattering the Glass Slipper, and, Noir (which I am co-editing with John Zakour) doesn’t end until December 31st. You still have plenty of time to submit stories to us.

As I have done in the past, I wanted to offer a post on things to do and consider when submitting short stories to any market, but ours in particular.

Let me start with the most obvious thing. ALL fiction markets — publishers, agencies, journals and magazines, as well as anthologies — have submission guidelines, known in the business as GLs. The guidelines for Zombies Need Brains anthologies can be found here.

GLs are called guidelines for a reason. They are not suggestions. They are not there for you to follow or ignore at your whim. They are requirements. If you ignore the guidelines — ANY of them — chances are your story will be rejected out of hand, without having been read. Why? you ask. Because editors are mean and arbitrary. Ha ha. Just a little editing humor for you there. Well, not really. We ARE mean and arbitrary. But we have good reasons for establishing GLs and wanting to see them followed.

Each anthology ZNB publishes begins with a set of anchor authors, writers you know, people with readerships, who have already agreed to write stories for the collection. Anchor stories usually account for seven or eight of the fourteen stories generally found in each anthology. The remaining stories, six or seven of them, are reserved for stories submitted through the open call.

DERELICT, edited by David B. Coe and Joshua PalmatierLast year, I co-edited Derelict. We received more than four hundred stories. The year before, I co-edited Galactic Stew. We received more than four hundred stories. The year before that, I co-edited Temporally Deactivated. We received more than two-hundred and fifty stories. Again, these are submissions for a total of six or seven slots.

We have guidelines because reading all those stories, and looking for the ones that are of the highest quality AND that will fit the anthology, is hard work. And one thing that makes it easier is having all the stories look the same, with clear fonts, standard margins and spacing, and professional presentation. If the stories come in looking the same, if the stories are all easy to read, we can judge them strictly on the basis of their quality. And this is exactly what YOU want us to do. The last thing you want is for us to reject your story without ever reading it. Think about those odds I just gave you. Even with Temporally Deactivated, which received the fewest submissions of the three I have co-edited, we only accepted 2.5% of the stories we received. With the more recent volumes, the acceptance rate was under 2%. With all those submissions coming in, we are, of course, looking for great stories (more on that later), but we’re also looking for reasons to weed out submissions, to help us get through the piles of stories we have to read. You don’t want us to toss your story because you sent it in a difficult-to-read font, or because you single-spaced when you should have double-spaced. You want your presentation to be professional and correct. You want us to judge the story on its merits, on the great characters you’ve written, on your gorgeous prose, on your scintillating narrative.

GALACTIC STEW, edited by David B. Coe and Joshua PalmatierAlong similar lines, ZNB anthologies are themed, which means that all the stories are about something in particular. Galactic Stew was about food. Derelict was about abandoned or lost ships. Noir is about detectives, in SF, fantasy, horror, or paranormal settings, investigating mysteries. As with the GLs, anthology themes are not suggestions. We’re not saying “If you feel like writing about detectives, feel free, but we’ll take any story about anything.” We’re saying, “For this anthology, we want detective stories with a speculative fiction element.” I can’t tell you how many stories we get that have nothing at all to do with our theme. I CAN tell you that we reject every last one of them. If you send to a themed anthology open-call a story that is off theme, it will not be accepted. Ever. Full stop.

Okay, so what are we looking for? How do you write a story for us that has a chance of being accepted. First, let me say this: If your story is on theme, and if you followed the GLs, we might still reject your story, even if it’s good. Hell, even if it’s great. We always have stories we love that don’t make it in. Think about those numbers again: four hundred submissions; six or seven slots. There’s no way to avoid this sort of disappointment. So do not take a rejection as an indication that your story is bad. It may be that we had a similar story that was simply a shade better. Or it may be that your great story was too similar to an anchor author’s story. Or it may be that we had too many fantasy stories and needed an SF (or vice versa).

But to give yourself the best chance, you want to be creative, different, attention-catching. We’re looking for detective stories in a noir-voice, so we expect a certain number of tropes. But we want to see those tropes turned on their heads. We want unusual mysteries, populated with intriguing, non-traditional characters. We want beautiful, clean prose. We want stories that make us think, that grab our attention on page one and don’t let go until the final passage. We want stories with suspense, or with laugh-out-loud humor, or with emotional power, or, best of all, with all of these things.

This is vague, I realize. The things I’ve told you NOT to do, are much clearer and more concrete than the things I’m telling you TO do. Because the best stories are the ones we can’t possibly anticipate. Often, we don’t know specifically what we want until we see it. We want to be surprised, just as we want the readers who will eventually buy the anthology to be surprised. And so I can’t tell you exactly what to write. But if you’re passionate about the story, if in some way the twists and turns of your story surprised you while you were writing it, if you’ve got something that you believe is different from anything you’ve read before, chances are you’re on the right track.

Best of luck. Remember, the submission deadline is December 31.