The Chalice War: Cauldron, the second volume in my new Celtic-themed urban fantasy, will be released tomorrow by Bell Bridge Books. And to get you a bit more excited about the release, I offer a new teaser — my hero’s first encounter with the Celtic sea god, Manannán mac Lir. Enjoy!!
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While Carrie continued her conversations, Riann wandered up the strand. Near a rock pool, she came upon a man who sat in a rickety lawn chair, an ancient Billabong baseball cap on his head, and two fishing poles set in rod holders before him. A dory rested at the tideline a short distance away, its wood worn and badly in need of fresh paint.
Or so she thought at first glance.
When she glimpsed it from the corner of her eye, the boat looked quite different. It was golden and perfect. She halted and stared straight at the vessel; once again, it appeared to be a battered old rowboat.
She wheeled to face the man. “What—”
His smile stopped her.
He was gorgeous. His chin and cheeks were grizzled, and the corners of his emerald eyes crinkled. He had a dimple on one side, and his hair stuck out from beneath his hat, hanging down to the base of his neck. He wore khaki cutoffs and a stained, torn short-sleeved shirt, unbuttoned to reveal a tanned and toned chest and belly, lightly covered with fine silver curls. She had been with men and women, and she preferred the latter. But she would have taken this man to her bed without hesitation.
And he seemed to know it.
“You like my boat?” he asked in a soft Irish burr, his voice a warm tenor.
She eyed the dory again, then averted her gaze slightly, enough to see it turn golden once more.
“I don’t understand,” she said, facing him.
“Of course you do, love. You understand perfectly.” He nodded at Quinn, who stood beside her. “Your conduit is beautiful. May I?”
Before she could answer, he clicked his tongue and held out a hand, palm up. Quinn strained to reach him. Riann released the leash, unsure of why she did it. Quinn trotted to the man and sat in front of him, allowing him to scratch her ears and neck.
“Aye, a fine creature.” He regarded her. “You’re Michael Donovan’s girl, aren’t you?”
She gaped, but took a step toward him. “You knew my father?”
“Aye, love. He was a good man. His death was a terrible loss for all in the magical world.”
Riann stole a glance at Carrie, started and looked again, then turned a quick circle. A soft wind blew off the water, cooling the day, and the surf surged and retreated as always. Silver gulls circled and cried, and a sea eagle flew past, clutching a fish in its talons. But every person on the beach and the sidewalk had frozen in place, as if time had stopped.
“I’m dreaming,” she murmured, frightened.
“You’re not even asleep.” He slipped a hand into his pocket, pulled out something that caught the sun with a flash of silver. He tossed it in her direction.
She caught and scrutinized it. It appeared to be a coin of some sort, though almost all the detail had been worn away. She thought there might be a head on one side. She couldn’t make out the design on the obverse. It was mostly round, and slightly concave.
“What is this?”
“A drachm. A Celtic crown essentially. Proof that I’m real, that this is real.”
Riann turned it over. “How—”
“Twenty-two hundred years, give or take.”
She studied the coin for another moment before walking closer to him and holding it out for him to take.
“Keep it,” he said with a smile. “A token, to remember me.”
“Who are you?” Riann asked, fear giving way to curiosity.
“Forgive me. Manannán mac Lir, at your service.”
She’d heard the name before, from her father, of course. She combed her memory.
A small frown creased the man’s brow, which, impossibly, made him even more attractive. “Come now. I refuse to believe that Michael never spoke of me.”
“He did. I just can’t remember—”
“You would forget a god?”
And then she did remember.
Manannán, the sea god. A trickster, her father called him. Fickle, even capricious, like all the Celtic gods, but essentially benevolent.
Riann wondered if she should bow, or kneel.
“Most prostrate themselves before me,” he said, his tone severe.
“O-oh! I . . . I didn’t know.”
He laughed. “That was a joke, love. I had the sense you were about to curtsy or some such.”
She felt her face redden.
One of the fishing poles juddered and nodded. Manannán sat forward, took hold of the pole, and reeled in what turned out to be an enormous silver fish. The god removed the hook from the creature, whispered something to it in a language Riann didn’t know, and heaved it back into the water, easily clearing the coastal breakers.
“Why—”
“Just checking in with old friends. What do you know about the woman?”
As quickly as blood had flooded her cheeks it now drained away, leaving her cold, despite the sunshine.
“What?”
“The woman. The dead one they found last night.” He continued to scratch Quinn’s head. She licked his hand.
“That was you,” Riann said, remembering how Quinn growled and stared into the darkness. “You were watching us.”
“What do you know about her?”
“She was Sidhe. She was killed by a Fomhoire and her demon. But that’s about all. I don’t know why they killed her.”
“Fomhoire need a reason?”
She lifted a shoulder, conceding the point.
“You know nothing more?”
“I know her name, where she worked, that she was on a museum board and was recognized for her philanthropy.”
“Which museum?”
“The Australian.”
He nodded, thoughtful. “What else?”
She shrugged again. “That’s all.”
Manannán’s frown this time conveyed disapproval, as if he thought she should know more.
“I’m sorry,” she said, because she thought he expected it.
“No worries, love. But I may check with you again at some point. If you learn anything of value, I hope you’ll tell me. Fomhoire incursions are becoming too frequent for my taste. And now they’ve focused their attention here. There has to be a reason.”
“There are others who know more than I do. Why ask me?”
“Who says I haven’t asked those others?” He let the question hang, a gentle rebuke. “As to why you, because you were there last night, of course. Because you knew enough to convince the police to let you see the body. That was well done. Michael would have admired your resourcefulness.”
“Thank you.”
He smiled in answer and her knees nearly gave way. Rather than stare at him, she cast another look at Carrie, who still stood frozen with the brawlers. When Riann turned back to the god she found him eyeing the reporter as well.
“She a friend of yours?”
“I suppose. We’ve only really just met.”
He nodded, his gaze lingering on Carrie, an odd twist to his grin. “Interesting,” he murmured.
“What is?”
Manannán turned back to her, his expression brightening. “Not a thing. Remember what I told you. Learn what you can, and watch for me. My demesne ends at the shore, so I’ll always be near water.”
“Yes, of course.”
“I’m going to start things again now. You may experience a moment’s unpleasantness. It’ll pass. ’Til next time.”
Before she could say goodbye, a wave of dizziness crashed over her and she staggered. Voices reached her. A dog on the far side of the street barked and a car engine revved. The world had awakened.
Manannán was gone, as were his chair, the fishing poles, and that magical golden boat. The coin lay in her palm. Proof . . . . Quinn whimpered and sidled back to Riann.
Riann scratched her head absently.
Carrie called her name and when Riann looked that way, she waved and beckoned. Riann strode over the sand to the sidewalk. Already she felt better.
“Do you have the images you need?” Carrie asked.
“Uh . . . yes. Your interviews are over?”
The woman nodded. “I have enough to write my story.” She surveyed the beach. “It’s nice here. Too bad we haven’t time to stay.”
“Yes. Did you happen to notice the man I was talking to?”
“I didn’t see you talking to anyone. Who was he? Did he see what happened last night?”
“No, nothing like that. Just . . . just a guy fishing. We should probably head back.”
All those great ideas you have for jacket art? They’re not as great as you think they are. Seriously. We are a writer. And we’re very, very good at that. We are NOT a graphic artist. We are NOT a marketing expert. I remember when the first Thieftaker novel went into production, I had what I thought was SUCH a wonderful idea for the jacket art. A can’t miss idea. PERFECT for the book. It wasn’t any of those things. The moment I saw Chris McGrath’s image for the book, which WAS brilliant and wonderful and perfect, I understood that no one should ever put me — us — in charge of selecting jacket art.
On the other hand, do trust in your story ideas. All of them. Even the old ones that haven’t yet gone anywhere. At some point, you’ll have an idea for a story about three kids living in the subway tunnels beneath New York City. And you won’t have any idea what to do with it. You’ll give up on it. Don’t. It will become Invasives. At another time, you’ll write a story about two women interacting with Celtic deities and trying to protect an ancient, transcendently powerful magical artifact. That one, too, will seem to languish. Trust the story. That book just came out. It’s called The Chalice War: Stone. Believe in your vision.
I continue to read through and revise the books of my Winds of the Forelands epic fantasy series, a five-book project first published by Tor Books in 2002-2007. The series has been out of print for some time now, and my goal is to edit all five volumes for concision and clarity, and then to re-release the series, either through a small press or by publishing them myself. I don’t yet have a target date for their re-release.
We are often our own most unrelenting critics. This is certainly true for me in other elements of my life. I am hard on myself. Too hard. And, on a professional level, I am the first to notice and criticize flaws in my writing. So reading through old books in preparation for re-release is often an exercise in self-flagellation. It was with the LonTobyn reissues that I did through Lore Seekers Press back in 2016. And it is again with the Winds of the Forelands books.
As I have read through this first book in the story, polishing and trimming the prose, I have rediscovered that narrative. I remember far less of it than I would have thought possible. Or rather, I recall scenes as I run across them, but I have not been able to anticipate the storyline as I expected I would. There are so many twists and turns, I simply couldn’t keep all of them in my head so many years (and books) later.
As I say, “trust your reader” is essentially the same as “trust yourself.” And editors use it to point out all those places where we writers tell our readers stuff that they really don’t have to be told. Writers spend a lot of time setting stuff up — arranging our plot points just so in order to steer our narratives to that grand climax we have planned; building character backgrounds and arcs of character development that carry our heroes from who they are when the story begins to who we want them to be when the story ends; building histories and magic systems and other intricacies into our world so that all the storylines and character arcs fit with the setting we have crafted with such care.
And because we work so hard on all this stuff (and other narrative elements I haven’t even mentioned) we want to be absolutely certain that our readers get it all. We don’t want them to miss a thing, because then all our Great Work will be for naught. Because maybe, just maybe, if they don’t get it all, then our Wonderful Plot might not come across as quite so wonderful, and our Deep Characters might not come across as quite so deep, and our Spectacular Worlds might not feel quite so spectacular.
Okay, yes, I’m making light, poking fun at myself and my fellow writers. But fears such as these really do lie at the heart of most “trust your reader” moments. And so we fill our stories with unnecessary explanations, with redundancies that are intended to remind, but that wind up serving no purpose, with statements of the obvious and the already-known that serve only to clutter our prose and our storytelling.
Another teaser, to get you excited for tomorrow’s release from
So, for about what you might give to a Patreon, you could have all the blog posts AND all three books in the new series.
I’ve been thinking of this a lot recently because I am in the process — finally! — of reissuing my Winds of the Forelands series, which has been out of print for several years. The books are currently being scanned digitally (they are old enough that I never had digital files of the final — copy edited and proofed — versions of the books) and once that process is done, I will edit and polish them and find some way to put them out into the world again.
I feel that way about the second and third books in my Case Files of Justis Fearsson series, His Father’s Eyes and Shadow’s Blade. These books are easily as good as the best Thieftaker books, but the Fearsson series, for whatever reason, never took off the way Thieftaker did. Hence, few people know about the Fearsson books, and it’s a shame, because these two volumes especially include some of the best writing I’ve ever done.
Same with the Islevale Cycle trilogy. Time’s Children is the best reviewed book I’ve written, and Time’s Demon and Time’s Assassin build on the work I did in that first volume. But the books did poorly commercially because the series got lost in a complete reshuffling of the management and staffing of the company that published the first two installments. The series died before it ever had a chance to succeed. Which is a shame, because the world building I did for Islevale is my best by a country mile, and the plotting is the most ambitious and complex I ever attempted. Those three novels are certainly among my very favorites.