In the mid-1980s, my favorite baseball player on the planet was a young pitcher for the New York Mets named Dwight Gooden. Gooden had a meteoric career that was shortened by injuries and chronic drug abuse. But for the first two and a half years of his career, from the beginning of his rookie season in 1984 to mid-season in 1986, he was one of the best pitchers baseball has ever seen. He was only 20 years old when he entered the league, but already he had outstanding velocity, a monster curveball, pinpoint control, and uncommon poise for a player so young.
Why am I starting a writing-tip post with a discussion of Dwight Gooden? Read on…
At the time of his great success, New York Magazine ran a profile of him and a teammate (an equally young, equally talented, equally troubled outfielder named Darryl Strawberry). In the profile there was a picture of Gooden in uniform and you could see scrawled on the underside of the visor of his baseball cap the words “Pitch inside.”
Pitching inside is, quite often, the best way to get hitters out, particularly if the pitcher in question happens to have great velocity and control. When pitched inside, hitters can’t extend their arms fully and thus can’t generate as much power in their swing. Usually. The problem with pitching inside is that if the pitcher doesn’t have quite enough velocity, or if he misses his intended target by even an inch or two, his offering becomes very hittable, often resulting in massive home runs, or at the very least, crisp base hits.
Pitchers can do okay for a while pitching hitters away, but they become great when they take on that risk and throw the ball inside.
High risk, high reward.
Writers need to take risks as well. We can tell a decent story playing it safe, but we flourish when we take chances, when we explore bold ideas for our stories, or create stunningly original worlds, or develop plots that are destined to surprise and captivate our readers.
My first book, Children of Amarid, was a fairly standard epic fantasy, though it had the seeds of more within the nuances of its plot. It was my second novel, though, The Outlanders, that convinced me I could succeed as a writer. The reason was, that second book was different. It introduced a technological, crime-ridden world unlike anything I’d ever tried writing. It created an unusual dynamic among three of my lead characters — two of the characters, who were allies, spoke different languages, and they had to rely on the third for translation. But neither of them trusted that third character.
I struggled with that book far, far more than I had with the first, and I think my struggles were symptomatic of factors that helped the book succeed. It was an ambitious project. It forced me to grow as an artist. Nothing felt familiar or pat, and so the finished product read as something fresh and exciting and innovative. As I say, the first book was fine, but the series won the Crawford Award because of The Outlanders.
It’s easy to advise you to take chances, to push yourself out of your comfort zone. Turning that advice into instruction in the form of concrete steps is more difficult. Every story is different, every project presents its own challenges.
Still, I can say this: It’s easy to grow attached to one particular franchise, one particularly world and set of characters and style of story. Certainly I have written a good deal in the Thieftaker world, and will soon be coming out with new work about Ethan Kaille, Sephira Pryce, et al. The fact is, though, each time I have moved on to a new project, I have tried (admittedly with varying degrees of success) to challenge myself, to force myself to grow.
After the LonTobyn books, I moved to Winds of the Forelands and Blood of the Southlands, which demanded far more sophisticated world building and character work. After those, I turned to Thieftaker, adding historical and mystery elements to my storytelling and limiting my point of view to a single character. I also started working on the Justis Fearsson books, which explored mental health issues and were my first forays into writing in a contemporary setting. Then I took on the Islevale books, time travel/epic fantasies that presented the most difficult plotting issues I’ve ever faced.
We can also challenge ourselves within a particular franchise by shaking up the formula, by changing our approach to plotting, or taking characters and character relationships in new and unexpected directions.
The point is, if we challenge ourselves, if we remind ourselves to “pitch inside,” we will breathe new life into our work, grow as artists, and, likely, have more fun.
Keep writing!
When I finished writing the first draft of The Song of All, I was convinced of two things:
Over the next several months, as I edited The Song of All and honed my query letter, I felt confident saying, “The Song of All is a stand-alone epic fantasy novel with series potential.” After all, I had an outline, a roster of characters, and some heartfelt themes. I knew where the story was going and where it would end up. But when the series sold based on the first book and I began to write the second book, I soon realized that, while I had read tons of books in series, I had little or no idea of how to write one. In my giddy state as a writer with a book contract, I didn’t let this fact stop me. I continued to write the story, knowing that I would need to rewrite it many times, confident that I would learn how to write a series.
1. Fully explore and flesh out the world-building. For some writers of science fiction and fantasy this might be obvious because world-building is their jam, but for other writers, who are more interested in themes or characters or plot, digging deep into world building might not be their first choice. Nevertheless, the better your understanding of how your world works (geography, socio-economic and political structures, cultural and legal norms, clothing, food, relationships, architecture, magic, etc) the easier it will be to see how the plot will unfold, where the themes might manifest, and how the characters will react.
4. Upping the stakes without jumping the shark. What keeps someone reading a series? Characters we love (so develop those characters) and the situations they find themselves in. As a reader, I fall in love with characters and want to know what happens to them as they face challenges, but if they face the same challenges over and over it can get boring. I want them to learn and grow from their obstacles. As a writer, creating new challenges for growth can run the risk of going over the top. Killing off everyone that a character loves over a series definitely ups the stakes. But where does it leave your character? And where does it leave your reader? It is a balance between tension and emotional exhaustion, and something which I am still working on.