Tag Archives: anthologies

Monday Musings: A New Anthology and Submission Advice For Writers

By now you might have seen the posts across several social media platforms: There is a new Zombies Need Brains Kickstarter campaign underway. For eleven years now, ZNB has been publishing quality short fiction from teams of established professionals and new voices found through open calls for stories. We’re doing three anthologies this year, and before I get to the advice part of the post, I wanted to take a bit of time to tell you about them.ZNB Kickstarter image

The first anthology is Were- 2, and is edited by Joshua Palmatier and S.C. Butler. The original Were- anthology came out in 2016, and featured stories about were-creatures other than werewolves. This new anthology has a similar theme. I wrote a story for Were-, one I still love, called “A Party For Bailey.” For my were-creatures I chose bears, and that’s all I’ll say. I’m sure you’ll love Were- 2 — its anchor authors include Randee Dawn, Auston Habershaw, Gini Koch, Gail Z. Martin and Larry N. Martin, Harry Turtledove, Tim Waggoner, and Jean Marie Ward.

This year’s second anthology is Skull X Bones. It’s a pirate anthology that I will be co-editing with Joshua. We will be looking for speculative fiction stories of any sort (fantasy, paranormal, science fiction, horror), as long as they focus on pirates. Our anchor author lineup includes Rod Belcher, Alex Bledsoe, Jennifer Brozek, C.C. Finlay, Violette Malan, Misty Massey, and Alan Smale.

Finally, Joshua will be solo editing a follow up to the Ampyrium anthology that was published earlier this summer. Ampyrium is a shared fantasy world that debuted in seven novella-length stories written by Patricia Bray, S.C. Butler, Esther M. Friesner, Juliet E. McKenna, Jason Palmatier, Joshua Palmatier, and me. The new anthology, Ampyrium: Merchant War, will have anchor stories from all seven of us, plus another seven stories (or so) from an open call.

So, as a long-time ZNB editor (Skull X Bones will be my sixth ZNB anthology), and a longer-term ZNB author (in addition to those I have edited, I have written for a half dozen ZNB anthologies), what advice can I offer to writers hoping to sell stories to one collection or another? Each ZNB anthology receives literally hundreds of open call submissions. Usually we take seven or eight stories. So you want your story to stand out in good ways.

1) Pay close attention to the anthology themes. When we ask for stories written, say, about pirates, that doesn’t mean the story should merely mention pirates or have one corsair as a background character. It means pirates, of whatever sort, should be so central to the story that without them, the narrative does not exist. For an anthology like Ampyrium: Merchant War, you should probably plan to read some or all of the first anthology, to familiarize yourself with the setting and the themes of those original tales. Speaking as an editor, I can tell you that I reject more stories for not being on theme than for any other reason.

2) Read the submission guidelines. This is important for ANYTHING you submit to any market. All editors are swamped with stories and short on time. We want to find great stories, obviously, but we also want to get through our slush piles. When I get a story that’s written in a tiny font, or that is single-spaced (which makes a story MUCH harder to read), or has wonky margins, or a weird font color, I tend to start reading it with a negative attitude. The writer in question has already ticked me off by ignoring the guidelines, and now I’m looking for one more reason to reject the story and move on to the next one.

You don’t want that. You want to do everything right in terms of formatting and following directions, so that I read the story with an open mind, so that I accept or reject the story purely based on the quality of the writing and narrative elements. Follow. The. Guidelines.

3) Proof your story. Then proof your story. And then proof your story again. Look, typos happen. All of us who edit for ZNB are also professional writers. We all have typos in our own books and stories, and chances are we could read through them 100 times and still not catch every little error. But that said, again speaking as an editor, finding two or three typos on the very first page is much like receiving a story that didn’t follow the GLs (see above). It makes me wonder if the author of the story cared enough to edit. Taking pride in our work means, in part, making our manuscripts as clean as possible.

4) Think about your narrative — and how it relates to the theme — as broadly as possible. Joshua has said, in offering advice on panels, “Your first idea is not necessarily your best idea.” And he’s right. Sometimes, a great idea comes to us immediately. Those moments are magical, but relatively uncommon. More often, our first idea is the most obvious one, which can mean that it will be similar to the ideas of lots of other writers submitting to the anthology. Let your ideas for your story steep a bit. Give them time to take you in truly innovative directions.

5) Develop your ideas. My second most common reason for rejecting a story is that the idea of the narrative failed to move beyond just that: an idea. A story is more than a cool premise. A story is about characters, be they human or fantastical or alien. A story brings some sort of change or progress to the lives of those characters or to the world around them. If your synopsis of the story you’re submitting doesn’t include something about characters, their lives, and the way things change for them, chances are you need to rethink your story. And I would add this — generally speaking, if the word count of your story is under 2,500, it probably needs more development. We rarely take stories that are shorter than that, not because we want you to pad your word count, but rather because it takes time to develop a plot into something more than an idea.

The open call for stories for this year’s ZNB anthologies will begin soon after the Kickstarter ends. So, first things first: We have to fund the projects. We are already a quarter of the way to our goal, which is great. But we still have a long way to go, and we need your help!!

Thanks, and have a great week!

Professional Wednesday: Submitting To Our Newest Anthologies

Thanksgiving is upon us, and the year is winding down. But for those of you who write and who are looking for publication opportunities, I want to point out that the open call for short story submissions for this year’s Zombie Need Brains anthologies — Brave New Worlds, Shattering the Glass Slipper, and, Noir (which I am co-editing with John Zakour) doesn’t end until December 31st. You still have plenty of time to submit stories to us.

As I have done in the past, I wanted to offer a post on things to do and consider when submitting short stories to any market, but ours in particular.

Let me start with the most obvious thing. ALL fiction markets — publishers, agencies, journals and magazines, as well as anthologies — have submission guidelines, known in the business as GLs. The guidelines for Zombies Need Brains anthologies can be found here.

GLs are called guidelines for a reason. They are not suggestions. They are not there for you to follow or ignore at your whim. They are requirements. If you ignore the guidelines — ANY of them — chances are your story will be rejected out of hand, without having been read. Why? you ask. Because editors are mean and arbitrary. Ha ha. Just a little editing humor for you there. Well, not really. We ARE mean and arbitrary. But we have good reasons for establishing GLs and wanting to see them followed.

Each anthology ZNB publishes begins with a set of anchor authors, writers you know, people with readerships, who have already agreed to write stories for the collection. Anchor stories usually account for seven or eight of the fourteen stories generally found in each anthology. The remaining stories, six or seven of them, are reserved for stories submitted through the open call.

DERELICT, edited by David B. Coe and Joshua PalmatierLast year, I co-edited Derelict. We received more than four hundred stories. The year before, I co-edited Galactic Stew. We received more than four hundred stories. The year before that, I co-edited Temporally Deactivated. We received more than two-hundred and fifty stories. Again, these are submissions for a total of six or seven slots.

We have guidelines because reading all those stories, and looking for the ones that are of the highest quality AND that will fit the anthology, is hard work. And one thing that makes it easier is having all the stories look the same, with clear fonts, standard margins and spacing, and professional presentation. If the stories come in looking the same, if the stories are all easy to read, we can judge them strictly on the basis of their quality. And this is exactly what YOU want us to do. The last thing you want is for us to reject your story without ever reading it. Think about those odds I just gave you. Even with Temporally Deactivated, which received the fewest submissions of the three I have co-edited, we only accepted 2.5% of the stories we received. With the more recent volumes, the acceptance rate was under 2%. With all those submissions coming in, we are, of course, looking for great stories (more on that later), but we’re also looking for reasons to weed out submissions, to help us get through the piles of stories we have to read. You don’t want us to toss your story because you sent it in a difficult-to-read font, or because you single-spaced when you should have double-spaced. You want your presentation to be professional and correct. You want us to judge the story on its merits, on the great characters you’ve written, on your gorgeous prose, on your scintillating narrative.

GALACTIC STEW, edited by David B. Coe and Joshua PalmatierAlong similar lines, ZNB anthologies are themed, which means that all the stories are about something in particular. Galactic Stew was about food. Derelict was about abandoned or lost ships. Noir is about detectives, in SF, fantasy, horror, or paranormal settings, investigating mysteries. As with the GLs, anthology themes are not suggestions. We’re not saying “If you feel like writing about detectives, feel free, but we’ll take any story about anything.” We’re saying, “For this anthology, we want detective stories with a speculative fiction element.” I can’t tell you how many stories we get that have nothing at all to do with our theme. I CAN tell you that we reject every last one of them. If you send to a themed anthology open-call a story that is off theme, it will not be accepted. Ever. Full stop.

Okay, so what are we looking for? How do you write a story for us that has a chance of being accepted. First, let me say this: If your story is on theme, and if you followed the GLs, we might still reject your story, even if it’s good. Hell, even if it’s great. We always have stories we love that don’t make it in. Think about those numbers again: four hundred submissions; six or seven slots. There’s no way to avoid this sort of disappointment. So do not take a rejection as an indication that your story is bad. It may be that we had a similar story that was simply a shade better. Or it may be that your great story was too similar to an anchor author’s story. Or it may be that we had too many fantasy stories and needed an SF (or vice versa).

But to give yourself the best chance, you want to be creative, different, attention-catching. We’re looking for detective stories in a noir-voice, so we expect a certain number of tropes. But we want to see those tropes turned on their heads. We want unusual mysteries, populated with intriguing, non-traditional characters. We want beautiful, clean prose. We want stories that make us think, that grab our attention on page one and don’t let go until the final passage. We want stories with suspense, or with laugh-out-loud humor, or with emotional power, or, best of all, with all of these things.

This is vague, I realize. The things I’ve told you NOT to do, are much clearer and more concrete than the things I’m telling you TO do. Because the best stories are the ones we can’t possibly anticipate. Often, we don’t know specifically what we want until we see it. We want to be surprised, just as we want the readers who will eventually buy the anthology to be surprised. And so I can’t tell you exactly what to write. But if you’re passionate about the story, if in some way the twists and turns of your story surprised you while you were writing it, if you’ve got something that you believe is different from anything you’ve read before, chances are you’re on the right track.

Best of luck. Remember, the submission deadline is December 31.

Writing-Tip Wednesday: Dialogue Attribution Revisited

So why am I revisiting the topic now?

The short answer is it’s Joshua Palmatier’s fault.

Maybe I should give you the long answer.

 

Back in the early spring — it feels like a hundred years ago now — I wrote a pair of Writing-Tip Wednesday posts about dialogue and dialogue attribution. The post about attribution was particularly involved and long, and, to my mind, was one of the best writing advice posts I wrote this whole year.

So why am I revisiting the topic now?

The short answer is it’s Joshua Palmatier’s fault.

Maybe I should give you the long answer.

I have just finished writing my short story for the DERELICT anthology, the collection of stories Joshua and I are co-editing for his imprint, Zombies Need Brains. That’s right: I’m editing the anthology (as David B. Coe) and writing a story for it as an anchor author (as D.B. Jackson). The story is set in my Thieftaker universe and it’s titled (for now) “The Wreck of the Sarah Mohr.”

Writing for an anthology I’m also editing is something I’ve done with the other anthologies I’ve edited for ZNB, and each year Joshua has been pleased with my stories, except with regard to my dialogue attribution. He doesn’t like dialogue tags — “he said,” “she asked,” etc. I mean, he really doesn’t like them. And so every year, he goes through my stories and marks a bunch of them that he’d like me to cut.

Fine.

But not this year. This year, with this story, I was determined to preempt his edits. As I said in my post back in April, I am not one of those writers/editors who feels that all writing tags ought to be cut. I believe good dialogue attribution demands a mix of simple attribution, use of mannerism, gesture, and description to indicate who is speaking, and a few lines of straight dialogue with no tags. (I do suggest you go back and read that attribution post from the spring.) But for this story, I tried to use as few tags as possible.

And I found that imposing this limitation improved my storytelling. I really hate it when Joshua is right, so this is hard for me to admit. But it’s the truth. In trying to avoid the use of direct dialogue tags, I had to find other ways to keep clear in my readers’ minds who is speaking at any given time. In part that meant finding different ways to describe what my characters are doing or feeling. That, though, can carry risks. Too much description of that sort can sound clunky, and overuse of character mannerisms can make them seem twitchy.

So, the other thing I did was trust my dialogue more. In effect, I allowed my characters to speak for themselves, and I trusted my reader to be able to follow the course of their interactions. Now, when I say I trusted my reader, I am quoting an old editor of mine who used to say that whenever he thought I was explaining too much. “Trust your reader to understand,” he would scrawl in the margin. And what he really meant was, “Trust yourself. You’ve done the work. You’ve introduced your characters and established your narrative. Trust in that work and stop slowing down to explain stuff.”

“Trust your reader” equals “Trust yourself.”

So with this story, I trusted myself.

Here is a quick sample from the story:

Kannice sat in the chair adjacent to his. “I didn’t expect to see you here so early.”

“I had a good day.”

Her eyes fell to his jaw, which, no doubt, had already begun to darken. Ethan meant to heal himself before entering the tavern.

“Why do all your good days consist of beatings at the hands of Sephira Pryce’s ruffians?”

He grinned, winced. The skin around the bruise felt tight and tender. “In fairness, not all of them do. You and I have passed some very pleasant days without laying eyes on Sephira or her toughs. Or anyone else, for that matter.”

A reluctant smile crept over her features. “You found the gems you were seeking.”

“Aye, and was paid handsomely for their return.”

“And now you have a bit of coin to spend on me?”

“On you, on my rent, on the excellent chowders served here at the Dowsing Rod.”

“Well, I’d like a bit more spent on me.” She pulled from her bodice a folded scrap of paper, and held it out for him. When he reached for it, she pulled it back beyond reach. “Promise me.”

His smile returned. “I promise that all the coin—” He frowned. “Or at least most of the coin I make as a result of whatever you’ve scrawled on that parchment you’re holding, will be spent on you.”

Eyes narrowed, she handed him the paper. He unfolded it and read what was written in her neat, slanted hand.

There is not a single dialogue tag in that exchange. Yet you should have been able to follow the entire conversation, knowing at all times who was speaking, and understanding as well the dynamics at play.

I would suggest that you give this a try as well. Write a scene, or a story, or a chapter, and try not to use a single direct dialogue tag. If you hate the way it comes out, so be it. But you might find, as I did, that it does unexpected things for your prose.

Look, I have not allowed Joshua to lure me to the dark side. I still believe there is a place for dialogue tags in our writing. And I do use a few in the course of this story. Nevertheless, in forcing myself to use as few of them as possible — to avoid “he said,” “she said,” “he asked,” “she asked,” whenever I could — I actually improved the flow of my story and made it more concise.

Which is good, because in spite of this I managed to go over the word limit just a little. I guess Joshua will ding me on that…

Keep writing!

Writing-Tip Wednesday: Goals Revisited Again, End of Year, and NaNo

That is what the last month or so of most years is about. I want to set myself up to be organized, motivated, productive, and successful in the year to come.

First let me wish a peaceful, healthful Veterans Day to all who have served. Our deepest thanks to you and your families.

The year is winding down. Thanksgiving is just two weeks away, and after that we have the sprint to the winter holidays and New Year’s. For those of us who still have a good deal to get done before the year is out, whether to meet external deadlines or self-imposed ones, time is slipping away at an alarming pace. And in my case, I haven’t been at my best the past several weeks and have not been nearly as productive as I would have liked. All of which leaves me feeling rushed and a little desperate to get stuff done.

Early in the year, I wrote a couple of posts about setting goals for myself. I’m a big believer in doing so, in setting out a professional agenda for my year, or at the very least for a block of months. Often as we near year’s end, I will go back and check on my goals to see how I’ve done. Not this year. This year has been too fraught, too filled with not just the unexpected, but the surreal. The goals I set for myself in January were upended by March. And that’s all right. Sometimes it’s enough to say, “I want to be as productive as I can be, and with any luck I’ll get this, and this, and this finished.” That’s the sort of year I’ve had. I did what I could (the month of October excluded…) and I am poised for a productive year in 2021.

And in a sense, for me at least, that is what the last month or so of most years is about. I want to set myself up to be organized, motivated, productive, and successful in the year to come. The last several years, this one included, that has meant reading a ton of short fiction for the anthology I’m editing. For the third year in a row, I am co-editor (with Joshua Palmatier) of an upcoming Zombies Need Brains publication. This year’s anthology is called Derelict, and I have only just started reading submissions. These will make up the bulk of my workload through the end of December.

But I’m also finishing up a novel, and thinking about how to write the next one (the third in a trilogy). I am working on the production of the Thieftaker novellas, working out artwork and such with my publisher. I am preparing for the re-issue of the third and fourth Thieftaker novels, A Plunder of Souls and Dead Man’s Reach. And I’ve got a couple of other projects in mind. My goal for these last weeks of 2020, aside from reading as many short fiction submissions as I can, is to plot out that next novel, settle the production questions with the Thieftaker projects, and, I hope, figure out how one other project can fit in with these plans. As I have said, for the last month I’ve been less productive than I should have been. I want to turn that around before the year is out so that next year I can start fast and keep moving.

Which brings me to a question I have been asked many times. Readers want to know what I think of that November literary tradition known as NaNoWriMo — National Novel Writing Month. For those not familiar with this, it is a now two-decades old tradition that sees writers trying to write a 50,000 word manuscript in the month of November. The idea is to get writers to write, to turn off their inner critic and put words to page, with the understanding that they will edit and polish when the month, and the manuscript, are done.

I have never done it. I’ve written 50,000 words in a month on several occasions, but usually these are words in the middle of a longer project. And I’ve been writing for long enough that, when things are going well, 50K a month is about my normal pace.

Even so, I’m not sure I’ve ever written 50K words for more than two months in a row. Usually one such month leaves me feeling a little spent. Writing so much in so little time isn’t easy. At least it isn’t for me. I know fellow professionals who write at that pace or faster all the time. Each of us has a process and a pace that comes naturally. Writing quickly isn’t for everyone. Which is kind of my point.

Look, if you do NaNoWriMo, that’s great. Good for you. I hope you find it satisfying and fun and helpful. I know many writers swear by it. They like the focused work period. They like the challenge. They like to feel that they’re working virtually alongside a community of like-minded writers and making their writing part of something bigger than themselves.

It’s not for me. And if a young writer came to me seeking advice, I would probably tell them not to do it. I would suggest that they focus instead on making of writing a daily or weekly habit, at a pace and under conditions that are sustainable for the long term. It’s not that I doubt November will prove productive for them. It’s that I worry about the effect of that sort of effort on December and January and the months to come. Again, if it works for you, or if it’s something you really want to try, by all means, go for it. Overall, though, being a productive, successful writer is about maintaining a steady pace for months, even years, at a time.

Which is why my year will end with me finishing some projects, laying the groundwork for others, and, of course, reading short story submissions. I will, as I usually do, start working out a task calendar for the coming year, prioritizing projects and allocating time to them. I actually find the process exciting. It’s a chance for me to visualize the coming work year and to imagine where my new projects might take me.

In the meantime, I have stuff to finish up before the ball drops.

Best of luck, and keep writing!

A New Quick-Tip Tuesday Post!

With that in mind, I would like to suggest that you use the idea of the narrative theme to stir your imagination.

It can be really hard to come up with an idea on demand for just a generic a story. On the other hand, it can be much easier to come up with a story idea with a little bit more of a hint. In other words, create your own prompts.

Today’s Quick-Tip Tuesday post is up at Magical Words. This week’s unsolicited, free, you-get-what-you-pay-for advice is on the subject of story ideas. I hope you find it useful.

Keep writing!