Tag Archives: Angry Robot Books

Professional Wednesday: Cover Art and Why It Matters

INVASIVES, by David B. Coe (Jacket art courtesy of Belle Books)Last week, I was able to share with you the incredible art work for my upcoming novel, Invasives, the second Radiants book, which will be out February 18. And because I’m mentioning the art here, I have yet another excuse to post the image, which I love and will share for even the most contrived of reasons . . .

I have been fortunate throughout my career to have some really outstanding art work grace the covers of my novels. It began with my very first book, Children of Amarid, which had a striking wrap-around cover from artist Romas Kukalis. Romas did terrific work on the other two LonTobyn books as well, and also on the third, fourth, and fifth books of my Winds of the Forelands series (Gary Ruddell did books one and two), and the three volumes of Blood of the Southlands.

Children of Amarid, art work by Romas KukalisFor the Thieftaker novels, Tor hired the incomparable Chris McGrath, who has also done the art for the Lore Seekers Press publications of Tales of the Thieftaker (the Thieftaker short story collection) and The Loyalist Witch.

And I have had amazing art for the Islevale Cycle books (Jan Weßbecher and Robyne Pomroy) and for the Radiants series (Debra Dixon). As I say, I’ve been astonishingly lucky.

But does it matter?

“Don’t judge a book by its cover,” we’re told. And as a saying using the proverbial book as metaphor for others things in life, it makes lots of sense. But as a practical and literal (as well as literary) matter, it’s advice we ignore all the time. Of course we judge books by their covers. We do it every day, and one reason we do it is that publishers use cover art to signal genre, story-type, the age of a book’s intended readers, and even the possible series relationship between one book and another. We are programmed to judge books by their jacket art, and we have been for a long, long time.

The truth is, having cool jacket art can be a tremendous boost for a book. Need proof? Hang out by a bookseller’s table in the dealers’ room at the next convention you attend, and see which books shoppers ignore, which they linger over, and which they pick up and open. Covers matter. People are drawn to the Thieftaker books for several reasons. The blend of history, mystery, and magic helps. But few potential readers would know even that much about the books if not for the allure of those Chris McGrath covers.

Thieftaker, by D.B. Jackson (Jacket art by Chris McGrath)The thing to remember about artwork, though, is that it’s not enough for the covers to be eye-catching. They also need to tell a story — your story. The Thieftaker covers work because they convey the time period, they offer a suggestion of the mystery contained within, and they hint as well at magic, by always including that swirl of conjuring power in Ethan’s hand. The Islevale covers all have that golden timepiece in them, the chronofor, which enables my Walkers to move through time. All my traditional epic fantasy covers, from the LonTobyn books through the Forelands and Southlands series, convey a medieval fantasy vibe. Readers who see those books, even if they don’t know me or my work, will have an immediate sense of the stories contained within.

RADIANTS, by David B. Coe (Jacket art by Belle Books)And that’s what we want. Sure, part of what makes that Invasives cover work is the simple fact that it’s stunning. The eye, the flames, the lighting in the tunnel. It’s a terrific image. But it also tells you there is a supernatural story within. And while the tunnel “setting” is unusual, the presence of train tracks, wires, electric wiring, and even that loudspeaker in the upper left quadrant of the tunnel, combine to tell you the story takes place in our world (or something very much like it). And for those who have seen the cover of the first book in the series, Radiants, the eye and flames mark this new book as part of the same franchise. That’s effective packaging.

When I started in this business, and was writing for big publishing houses, I had relatively little input on my jacket art. Sometimes that was frustrating. Other times, it was fortuitous: I had an idea for the cover of the first Thieftaker book that was nothing like what Chris came up with. Thank God they didn’t listen to me.

In today’s publishing world, with so many authors self-publishing or working with small presses, which tend to be far more open to involving authors in these sorts of decisions, we have greater control over what our books look like. We also face challenges that didn’t exist back when I was starting out. Today, a cover doesn’t just need to look good in hand. It also needs to convey a sense of the story, genre, series, and audience age in thumbnail form. It doesn’t just need to stand out on a table in a bookstore. It also needs to compete with a dozen or three dozen other thumbnails on a single web page. Effective art is more important now than ever.

And yet, I don’t want to leave you with the sense that a great cover is the silver bullet for book marketing. Not even the coolest image can help you if the book within is poorly written or sloppily edited. Sure readers might fall for that once, sold on the book by the great image. But they won’t be fooled a second time.

TIME'S DEMON, by D.B. Jackson (Art by Jan Weßbecher)In the same vein, poor marketing practices by a publisher, even if inadvertent, can doom even the most beautiful book. I LOVE the art for Time’s Demon, the second Islevale novel. But the novel came out when the publisher was going through an intense reorganization. It got little or no marketing attention, and despite looking great and being in my view one of the best things I’ve written, it was pretty much the worst-selling book of my career.

Yes, art matters. Good art attracts readers and brands our books. But we still need to write the best story we can. And we still have to bust our butts marketing the book once it’s out.

Keep writing!

Writing-Tip Wednesday: Self-Defining Success

Islevale compositeAs you know at this point, we are in the midst of release week for Time’s Assassin, the third book in my epic fantasy/time travel series, The Islevale Cycle. For today’s writing tip, I am going to address a matter I’ve talked about before in conferences and workshops: defining success and balancing external disappointments with the satisfaction we ought to take in work well done.

To state the obvious, we want all of our books to succeed, to garner great reviews and sell like gangbusters. (And, with that in mind, you can order Time’s Assassin here. You can also get books I and II in the series at a special price. Here’s the link.) With few exceptions, our most recent efforts tend to be the ones we think are the best. That has certainly been the case with my work. Some series are more successful than others, but generally speaking, I have been most proud of whatever book I have completed most recently. The Islevale books are no exception to this. I love, love, love these books. All of them. And I think that Time’s Assassin is the finest concluding volume to a series I have ever written. I had creative goals for the book — things I wanted to accomplish with the narrative — and I feel that I achieved every one of them. I’m deeply proud of that.

Time's Assassin, book III of The Islevale Cycle, by D.B. Jackson (jacket art by Robyne Pomroy)The truth is, I have felt that way about all three volumes of this trilogy. The Islevale books were incredibly difficult to write. I knew going in that writing time travel would be really hard — as one friend told me, “It’ll make your brain explode.” So much can go wrong. We have to examine every plot point from every possible angle to make certain it holds up to logic, and to the simple reality that time travel gives us endless opportunities for do-overs. Put another way, every event in a time travel story is negotiable. Each one can be altered or reversed by the very plot devices on which our stories depend.

I have never struggled with a set of books so much. Part of the problem was, maybe due to the time travel, I could not outline the books. I’m a planner. I outline all my novels. Except these. And, early on, it showed. My wonderful agent, Lucienne Diver, tore apart the first draft of the first book, which I liked very much. And every criticism she had of the book was valid. I wound up cutting 40,000 words from that initial iteration and then writing scenes totaling 60,000 words to make it work. It was a brutal slog. But when I finished that new draft of Time’s Children, I knew I had written the best book of my career.

Time’s Children, by D.B. Jackson © Angry Robot. Art by Jan Weßbecher.I hoped that Time’s Demon, book II, would prove easier to write. It didn’t. This time, I did most of the cutting and adding on my own — I didn’t need anyone to point out most of the early flaws; I saw them for myself. Again, I couldn’t outline the book, but by the time the second volume was done, I had fallen in love with it as well. And so it went with book III, Time’s Assassin.

These books have also had a tangled history. The first book received terrific reviews — a starred review in Publisher’s Weekly, a designation as the Best Fantasy Novel of 2018 from Reviews and Robots, an Audie nomination — and sold well, too. The second book also received great reviews — and one high-profile poor one that stung. More, its release coincided with a turnover in management at Angry Robot, the original publisher. The book got lost in the transition and tanked. Angry Robot’s new editor apologized to me about this, but sales being what they were, she could not pick up the option on book three. Fortunately, John Hartness at Falstaff Books took the book on and made this week’s release possible. I’m grateful to him, and to all the great folks at Falstaff.

TIME'S DEMON, by D.B. Jackson (Art by Jan Weßbecher)I frequently tell beginning writers that they need to self-define success, something which is really hard to do in this business. All too often we writers are forced by the nature of publishing to seek exterior affirmation for our work — reviews, sales, awards if we’re fortunate enough to win them. These are the things the industry values and so, naturally, they are the things we care about as well. The problem with this is, the industry is cruel and capricious. We all know of good, even great, books that go unnoticed and unacknowledged. We all have seen mediocrity rewarded with terrific sales and undeserved attention. And we know that this is true in the world beyond publishing as well. Life is not always fair.

With the books of the Islevale Cycle, I have been left with no choice but to heed my own advice: I have to self-define my success. I can lament that these books deserved a better fate than that which the industry offered, or I can draw satisfaction from what they have meant to me, personally. Because they mean a lot: The series in total was the most ambitious project I’ve taken on, and the final products represent the finest work I have done. Writing these books forced me to stretch as an artist — every book and story I write from here on out will be better because of this series. So, yeah, I wish the second book had sold better. I wish I hadn’t had to deal with the pain of being dropped by the first publisher. And I hope that the release of this third volume will build sales for all three books.

I said at the outset of this post that I LOVE the books. And it’s true. I love the characters, the setting, the magic system, the prose, the emotion, the twists and turns. And I am hopeful that you will love them, too. Not just because I want to sell some books — though, yeah, I do — but because I take pride in the work, and I want others to see what I’ve done. I’m like a little kid showing his latest scribble to everyone who’ll take time to look at it. And I’m okay with that. When we’re kids, self-defining success comes easily. It’s when we’re older, and more aware of the pitfalls of creative careers, that we lose sight.

Thanks, and keep writing.

Special Guest Appearance: Patrice Sarath!

Patrice SarathToday I welcome Patrice Sarath to my blog. Patrice is one of my fellow Angry Robot writers, and she has a new book coming out today! The book is called Fog Season, and it promises to be another excellent release from a gifted author. In today’s post, Patrice writes about world building. Enjoy!

Building a City from the Ground Up

When I was developing the city of Port Saint Frey, the setting of my secondary world fantasy series, I wanted the city to feel real and lived in, in a way that would draw in readers so they could feel like they were visiting the place themselves. While Port Saint Frey is an amalgam of San Francisco, Baltimore, and Bath, England, I was inspired by Charles de Lint’s Newford. De Lint is a master at creating place, and Newford has the dimensionality of a real city. It lives on after the reader closes the page. That’s what I was aiming for with Port Saint Frey.

The best way to achieve that kind of real-world effect is by presenting your worldbuilding in small, significant details that illustrate how your characters interact with their world. So, in my secondary world, late Regency, early Victorian era, there are water closets and sewer systems and neighborhood water pumps. There are cobblestone streets that are detrimental to horse’s hooves. There are oil lamps, filled with whale oil (old technology) or camphene oil (new technology and highly flammable). There’s a shopping district, a coffee shop where the dealmaking is done (based on Lloyd’s of London in the UK), the docks, the slums, the warehouses, the posh neighborhoods. And instead of writing paragraphs of description, I fill in the details about how my characters are impacted by their world.

They turn an ankle on a cobblestone. They have trouble sewing by a low lamp. They use a water closet or they encounter raw sewage in a slum. They are snubbed in a fancy shop. They rob their friends at gunpoint at a public house.

These small details are far more effective at making a world feel lived in than all the backstory in the world. When you do research to create your fantasy world, even though the majority of that research will stay in your head, it informs the small bits that make it onto the page. You should always know more than your readers do about the world that you’ve created. The more real it is to you, the more real it will be to your readers.

Fog Season, by Patrice SarathOne of the best things I ever did was draw a map of Port Saint Frey. This has saved my bacon a number of times, because once you can go to the map and say, “how do I get my character from Point A to Point B,” and you can see at once that the character has to take Kerwater Street out to Chandlers Row and take a right onto Barrell, then you know your city has taken on a life of its own.

But world building should do more than set the stage or the scene, or provide a physical sense of place. World building should illustrate character and motivation and history and nuance. Again, it’s how characters interact with their world and are impacted by it. In that sense, world building drives plot.

The following scene from Fog Season takes place in one room, but from that one room we get exposition, impact, decision making, and consequences. One room, one conversation — a world happening around the characters, and yet it is pivotal to the plot and to the characters.

The gray light of Fog Season could scarcely be distinguished from noon or evening. Abel lay entwined with Elenor Charvantes, the second assignation in as many days. She drowsed in the crook of his arm. He cursed himself for a fool. This was too dangerous; Doc would kill him if he knew. And though he was not afraid of Jax Charvantes for himself, he knew the lieutenant would be brutal to Elenor if he found out.

He was restless, jumpy. As carefully as he could, he slid out from under her and left the bed, the cold air a slap against his nakedness. In the bed, Elenor murmured, but continued to doze. Abel went to the window and looked out. It was midday but the streetlamps of the fog-shrouded city were nothing but smears of light in the mist. Some other light caught his eye. Red and yellow flames from across the city, high on the western headland. Abel frowned and looked closer. Fire.

“Aren’t you cold?” said Elenor sleepily behind him.

“It feels good,” he said, without turning to her. What could be burning so high above the city?

“What are you looking at?” She was fully awake now. Her bare shoulders almost glowed in the dim lamplight. Her hair had fallen from its prim bun and was tousled and wild. She was lovely and he was an idiot. She got out of bed, wrapped in the blanket, and peered out the window. Her gaze sharpened. “My God. That’s the Saint Frey place.” Almost as soon as she remarked upon it, the fire dwindled, and finally disappeared. The mists closed in as if there were nothing there.

“Oh, my goodness. I hope no one was hurt. Madam Saint Frey lives alone, mostly, but I understand her niece has been living with her lately. Oh, there are the bells. The firetrucks are on their way.”

Abel could hear them now too, the clangor rising up to the third floor of the Bailet. Elenor put her arms around him, pulling him inside the blanket with her. He closed his eyes, the sensation of her desire overwhelming him, overpowering his nerve endings.

“I’ve often thought that it would be a wonderful thing if my friend Tesara married Jone Saint Frey,” Elenor mused, her cheek resting against his shoulder. “They’ve always liked one another. He could get away from that awful mother of his, and Tesara would be happier, I know it. But then again, I haven’t seen Jone in society at all these past months. But they used to be thick as thieves at the salons, not six months ago. I’m sure his mother put her foot down – the Saint Freys tend to look down upon merchant families.”

Interesting, Abel thought. Interesting that a girl who had extraordinary capabilities and powers should like a boy who had not been seen in society for months. Interesting that his mother should stand against the match. And interesting that her house should catch fire.

“I have to go,” Elenor said, sighing against his skin. He turned to face her, and she rose on tiptoes to kiss him. He felt himself helpless under the onslaught of need, hers and his. “Elenor,” he began, knowing it was no use.

“I know. It’s not safe. I know. I won’t come back here. We’ll think of something else.” She was trying to be brave; he could tell. She gave him a smile, touched with rue.

“We will,” he promised, cursing himself for his own weakness. He had to end it, for both their sakes, and at the same time he knew he would not be able to withstand her.

She dressed quickly and wrapped herself up against the cold, her scarf muffling her face. He made sure the hall was empty before she left his room and scurried down the hall to the stairs.

Abel dressed and went downstairs to the Bailet dining room for an early lunch, nursing a glass of beer along with a thick garlic and beef stew, and instead of wondering how to find Trune and kidnap the Mederos girl, he spent his time trying to determine the best way to protect Elenor Charvantes from her brutal husband, and still be able to see her. And still, in the back of his mind, he wondered about the fire at the Saint Frey mansion, so quickly put out, and its odd, almost inconsequential connection to Tesara Mederos.

*****

Patrice Sarath BIO

Patrice Sarath is an author and editor living in Austin, Texas. Her novels include the fantasy books The Sisters Mederos and Fog Season (Books I and II of the Tales of Port Saint Frey), the series, Books of the Gordath (Gordath Wood, Red Gold Bridge, and The Crow God’s Girl) and the romance The Unexpected Miss Bennet.

Patrice is the author of numerous short stories that have appeared in several magazines and anthologies, including Weird Tales, Black Gate, Alfred Hitchcock Mystery Magazine, Realms of Fantasy, and many others. Her short story “A Prayer for Captain La Hire” was included in Year’s Best Fantasy of 2003 compiled by David Hartwell and Katherine Cramer. Her story “Pigs and Feaches,” originally published in Apex Digest, was reprinted in 2013 in Best Tales of the Apocalypse by Permuted Press.

Patrice is an avid horsewoman. She also enjoys bike-riding and hiking the woods and trails outside Austin.

Website: http://www.patricesarath.com/

Facebook: https://www.facebook.com/GordathWood/

Twitter: https://twitter.com/PatriceSarath

Instagram: https://www.instagram.com/patricesarath6/

Tomorrow is Release Day!

Time's Children, by D.B. Jackson (Jacket art by Jan Wessbecher)We are now just one day away from the release of Time’s Children, the opening volume in The Islevale Cycle, my new time travel/Epic Fantasy series from Angry Robot Books. Today my blog tour for the release continues with stops at a couple of places.

I have an interview up at the site of fellow Angry Robot author Patrice Sarath. You can find the Q&A here.

I also have a question and answer up at the blog site of my dear friend Faith Hunter, New York Times Bestselling author of the Jane Yellowrock and Soulwood series. You can find that interview here.

If you would care to read the first few chapters of Time’s Children, you can find a free preview of the book at the Angry Robot site.

Tomorrow, release day, I will be giving at talk and signing books at the Jessie Ball duPont Library at the University of the South in Sewanee, Tennessee. The talk, sponsored by Sewanee Friends of the Library, is called “Imagination as Mirror: What Speculative Fiction Can Teach Us About Our World.” If you’re in the area, I hope you’ll attend the talk.

And as the week progresses, I’ll have other online events to share. I hope you’ll join me, and I hope you enjoy the book! Thanks!

TIME’S CHILDREN Blog Tour Info!

TIME’S CHILDREN, the first book in The Islevale Cycle, my new series from Angry Robot Books, will be released in just six days (10/2). Time’s Children, by D.B. Jackson © Angry Robot. Art by Jan Weßbecher.This is an epic fantasy/time travel story, and I have a post up at the blog of my friend Alma Alexander that is all about writing time travel books — the pitfalls, the challenges, the rewards. I hope you’ll check out the post.

There are two new reviews of the book online, both of them very positive. You can find them here and here.

And Black Gate Magazine has a preview up as well.

Tomorrow, Thursday, September 27, my blog tour promoting the release continues with a post at the site of my dear friend Stephen Leigh. Again, I will be discussing the writing of time travel.

On Friday, September 28, I will be visiting the blog of friend and wonderful writer Stina Leicht. My post for Stina’s blog is about world building for the Islevale series.

On Monday, October 1, I’ll be doing a Q&A with fellow Angry Robot author Patrice Sarath at her site.

Tuesday, October 2, is release day, and I’ll have an essay up at Black Gate  — a continuation of my “Books and Craft” series, on key craft elements of classic books. I’ll be discussing Ursula K. Le Guin’s Earthsea Trilogy, which has long been one of my favorite works. In fact, I intended my world for this new series, Islevale, as an homage to Earthsea.

Wednesday, October 3, I will be doing another Q&A, this one with another friend, Bradley Beaulieu.

And on Thursday, October 4, I will be at the site of Joshua Palmatier, author and editor extraordinaire, as well as the founder of Zombies Need Brains. Joshua and I have worked on several short fiction projects together, and I wrote a story for him that is set in Islevale. The story is called “Guild of the Ancients.” It appears in GUILDS AND GLAIVES, and anthology Joshua co-edited with S.C. Butler.

Pub Date and Cover Art Reveal!

This is a big day in my world. Today saw the official pub date announcement and cover art reveal for TIME’S CHILDREN, book I in The Islevale Cycle, my new epic fantasy/time travel series. The series is being published by Angry Robot Books. The first volume will be out on October 2 and will be available as a trade paperback and also in all electronic formats. You can preorder here.

 Time’s Children, by D.B. Jackson © Angry Robot. Art by Jan Weßbecher.Interested in learning more? Well here is the link to the official announcement at Unbound Worlds, complete with the artwork. But I’m also going to show you the art here, because I love, love, LOVE it.

As a bonus, you also get to see the jacket art for TIME’S DEMON, the second book in the series, which will be out in May 2019. Follow the link.

I love these books. I think they represent my finest work to date. I hope you enjoy them, too. As more news about the releases becomes available, I’ll pass it along. In the meantime, you can read excerpts from the books in my newsletter. There is a sign-up link in the menu along the side of this page. Not only am I providing book teasers, I’m also running monthly giveaways. You can win a free, signed copy of one of my books just by subscribing. Pretty cool, eh? So what are you waiting for? Follow the link! Check out the art! Subscribe to the newsletter! And please enjoy!